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AI Insights · Timothy · July 2024

Top 5 Cannabis Games in Brazil Q2 2024: Performance Overview

In Q2 2024, the top cannabis games in Brazil showed varied performance in downloads, revenue, and active users. Insights from Sensor Tower reveal the trends.

Top 5 Cannabis Games in Brazil Q2 2024: Performance Overview

The performance of the top five cannabis games in Brazil during Q2 2024 presents a diverse landscape in terms of downloads, revenue, and weekly active users.

Hempire - Plant Growing Game from LBC Studios Inc. experienced fluctuating revenue throughout the quarter, peaking at approximately $1.1K in the first week of April and gradually declining to around $406 by the end of June. Downloads followed a similar trend, with a significant spike in the week of April 22, reaching 13.5K, before dropping to just 171 in the final week of June. Weekly active users saw a peak of 22.9K in the week of April 22, but declined steadily to 7.8K by the end of the quarter.

Bud Farm: Idle Tycoon by LDRLY Games had a more stable revenue stream, with weekly earnings hovering around $200, peaking at $306 in the second week of April. Downloads were notably absent for most of the quarter, except for a brief surge to 2.7K in mid-April. Weekly active users started at 214 in early April, peaked at 1.4K in mid-April, and then declined steadily to 155 by the end of June.

Cheech and Chong Bud Farm, also from LDRLY Games, showed modest revenue figures, ranging from $34 to $218, with the highest earnings in the fourth week of April. However, the game did not record any downloads during the quarter. Weekly active users remained low, starting at 48 and ending at 26 by the last week of June.

Weed Firm 2: Bud Farm Tycoon by Koolbros saw consistent, albeit low, revenue figures, peaking at $72 in early May. Downloads spiked to 2.7K in the week of April 22 but were absent for the rest of the quarter. Weekly active users showed a peak of 3.1K in late April but declined to 218 by the end of June.

Weed Inc: Idle Tycoon from Metamoki had minimal revenue, peaking at $20 in mid-April and mid-May, with no downloads reported throughout the quarter. The game did not record any weekly active users.

These insights, derived from Sensor Tower data, highlight the dynamic and varied performance of cannabis games in Brazil during Q2 2024. For more detailed insights and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024